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Production design of The Lord of the Rings film series
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Production design of The Lord of the Rings film series : ウィキペディア英語版
Production design of The Lord of the Rings film series

''The Lord of the Rings'' film series began its production design in August 1997. Peter Jackson required complete realism and plausibility in his vision of Middle-earth, and hired Weta Workshop to create the various pieces of armour, weapons, prosthetics and creatures seen in the trilogy, as well as aged costumes and historically influenced sets.
==Pre-visualisation==
Jackson began storyboarding the trilogy with Christian Rivers in August 1997, effectively creating a rough black and white 2-D version of the film. Jackson showed excerpts of the "animated" storyboards (filmed images with voices and a temporary soundtrack) to allow potential cast a view of the film's style.
To plan his visual effects sequences, Jackson also utilized a lipstick camera for the models of sets and computer animatics (learned from Industrial Light & Magic), planning the battle sequences like a real general and giving a sense of direction. This would often allow room for him to improvise for action sequences, such as the Moria staircase collapse (which was never in any script draft). He also bought 40,000 toy soldiers to play with. Pre-visualisation would continue throughout production, such as the late addition of the Ents attacking Isengard,〔 and the siege of Minas Tirith in February 2003.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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